File
New | Create a new animation |
Open | Open an existing animation file (9VA/EVA/SVG) |
Close | Close the current animation |
Save | Save the current animation to APP folder. (SVG) |
Save as | Save the current animation as a different name to APP folder.(SVG)
(If you don't add the extension at the end of the file name, it will be saved in the APP folder in SVG format.
If you add ".eva" extension, the file will be saved in EVA format, which is 9VAe's own and fast).
Create subfolders At the top of the menu, click "+ Add Folder", then You can create subfolders in APP folder. If you enter an existing folder name, the same folder will be opened. |
Animated GIF Export | Export Animated GIF to Camera Roll
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Page Size | Set the Stage size. |
Movie Export | Export MP4 Movie to Camera Roll
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Edit
Undo | Undo |
Redo | Redo |
Cut | Cut the selected objects to Memory Tool (The box located on the right side of the stage). |
Copy | Copy the selected objects to Memory Tool. |
Paste | Duplicate the objects in the Memory Tool and paste them to the stage. |
Delete | Delete the selected objects or points. |
Duplicate | Duplicate the selected objects. |
Select All | Select all the objects on the stage. |
Decrease Points | Decrease Points of selected objects. |
Copy Attributes | Copy the attributes of the selected object. |
Paste Attributes | Paste the copyed attributes to the selected objects. |
Find... | Enter the text that you want to find. Command name(Loop, Turn...), File name, and AnimeCast name will be found.
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Find next | Finds and selects the next occurrence of the text that you searching for in the animation. |
View
Play | Play animation |
Play in Window Size | Play animation in the window size |
Stop | Stop animation |
Dark Mode | Screen color will be changed Black or White. |
Show Background | Show background or hide background |
Show Onion Skin | Show Onion Skin or hide Onion Skin |
Show Grid | Show Grid or hide Grid |
Align
Points on 1 point | Change all of the selected objects or selected points to the center point. |
Points on Grid | Move all points of the selected objects to the nearest points on grid. |
Left Edges | Align the selected objects as the left sides of them fit together. Move one selected object to the left side of the stage. |
Right Edges | Align the selected objects as the right sides of them fit together. Move one selected object to the right side of the stage. |
Top Edges | Align the selected objects as the top sides of them fit together. Move one selected object to the top of the stage. |
Bottom Edges | Align the selected objects as the bottom sides of them fit together. Move one selected object to the bottom of the stage. |
Vertical axis | Align the selected objects as the vertical axis of them fit together. Move a selected object to the center of the stage vertically. |
Horizontal axis | Align the selected objects as the horizontal axis of them fit together. Move a selected object to the center of the stage horizontally. |
Center point | Align the selected objects as the center point of them fit together. Move a selected object to the center of the stage. |
Same Horizontal gaps | Align the selected objects as the horizontal gaps are the same. |
Same Vertical gaps | Align the selected objects as the vertical gaps are the same. |
Object
Raise to Top | Raise the stacking order of the selected objects to the top. |
Lower to Bottom | Raise the stacking order of the selected objects to the bottom. |
Group | Group the selected objects together. |
Ungroup | Ungroup the selected objects. |
Stroke Order | Switch the two playing mode, simple drawing and showing stroke order. Check mark shows if all selected strokes or groups are set to 'Stroke Order'. If the group is set to 'Stroke Order', the strokes in the group will be drawn by stacking order. |
Visible | Set the selected objects to be visible while the current page appears in the animation. |
Invisivle | Set the selected objects to be invisible while the current page appears in the animation. |
In-Between Shape | Change the shape of the selected objects to become in-Between shape
between the next page and the previous page.
The in-Between objects are called 'Ghost'.
The shape and the all of the attributes of 'Ghost' are blended automatically in-between
the linked objects in the next page and the linked objects in the previous page.
If some points are selected, only the selected points will be changed to In-Between Shape. |
Input
Text... | Input a text on the current page. |
Image / Photo... | Input a photo or a picture on the current page. |
9VA Anime... | Input a 9VA animation on the current page. The animation in the page of animation is called 'AnimeCast'. |
Download from Web... | Input SVG or WMF clipart from Web site.
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Make AnimeCast of Clip | Input 'AnimeCast' of figures or pages in the Memory Tool. You can add any name to the AnimeCast. If the name already exists, [-Number] will be added automatically. |
Pause Button | Input a 'Pause button' on the current page. The animation will be stopped when the current page appears in the animation. The animation will be started again when the 'Pause button' is touched. |
Turn | Input a 'Turn' command on the current page. The animation will go back and forth when the current page appears in the animation. |
Loop | Input a 'Loop' command on the current page. The animation will repeat when the current page appears in the animation. |
Optimize AnimeCasts | Optimize AnimeCasts to reduce the data size. |
Help
Help | Show this document |
Waraemon Degitan Animekko Waraemon Parts Munch Transform Remix |
Open the sample animation.
Waraemon Remix |
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